Investigating human impacts on rocky reefs using measures of complexity and relief from 3D photogrammetry
Wright & Chamberlain, 2024.
Ecosphere, vol. 15, issue 2, e4763
Question-driven text summarization using an extractive-abstractive framework
Abazari Kia, Garifullina, Kern, Chamberlain & Jameel, 2024.
Computational Intelligence. 2024; 40(3):e12689.
Adaptable closed-domain question answering using contextualized CNN-attention models and question expansion
Abazari Kia, Garifullina, Kern, Chamberlain & Jameel, 2022.
IEEE Access, vol. 10, pages 45080-45092
Designing for Collective Intelligence and Community Resilience on Social Networks
Chamberlain, Turpin, Ali, Chatsiou & O'Callaghan, 2021.
Journal of Human Computation Preprint
Comparing Bayesian Models of Annotation
Paun, Carpenter, Chamberlain, Hovy, Kruschwitz & Poesio, 2018.
Transactions of the Association for Computational Linguistics Preprint
Information Retrieval in the Workplace: A Comparison of Professional Search Practices
Russell-Rose, Chamberlain & Azzopardi, 2018.
Information Processing & Management 54(6):1042-1057 Preprint
Optimising Crowdsourcing Efficiency: Amplifying Human Computation with Validation
Chamberlain, Kruschwitz & Poesio, 2018.
it-Information Technology 60(1):41-49 Preprint
Science Discoveries article on the paper.
Expert Search Strategies: The Information Retrieval Practices of Healthcare Information Professionals.
Russell-Rose & Chamberlain, 2017.
JMIR Medical Informatics 5 (4)
Searching for talent: The Information Retrieval Challenges of Recruitment Professionals.
Russell-Rose & Chamberlain, 2016.
Business Information Review 33 (1), 40-48.
Phrase Detectives: Utilizing Collective Intelligence for Internet-Scale Language Resource Creation (extended abstract).
Poesio, Chamberlain, Kruschwitz, Robaldo & Ducceschi, 2013.
Proc. IJCAI'15. AAAI Press 4202-4206.
Phrase Detectives: Utilizing Collective Intelligence for Internet-Scale Language Resource Creation.
Poesio, Chamberlain, Kruschwitz, Robaldo & Ducceschi, 2013.
ACM Transactions on Interactive Intelligent Systems (TiiS) 3(1), 3.
Everything is theoretically impossible, until it is done.
- Robert A. Heinlein
Conference / Workshop Publications
Games and Natural Language Processing 2024
Madge, Chamberlain, Fort, Kruschwitz & Lukin, 2024.
Proc. of the 10th Workshop on Games and Natural Language Processing @ LREC-COLING 2024
LingoTowns: A Virtual World For Natural Language Annotation and Language Learning
Madge et al., 2022.
Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play
Aggregating crowdsourced and automatic judgments to scale up a corpus of anaphoric reference for fiction and wikipedia texts
Yu et al., 2022.
arXiv preprint arXiv:2210.05581
ARCIDUCA: Annotating Reference and Coreference In Dialogue Using Conversational Agents in games
Poesio et al., 2022.
Proc. of the 26th Workshop on the Semantics and Pragmatics of Dialogue (SEMDIAL), Dublin.
Imageclef 2022: multimedia retrieval in medical, nature, fusion, and internet applications
Herrera et al., 2022.
Proc. of ECIR 2022
A Virtual World Game For Natural Language Annotation
Madge et al., 2022.
Proc. of HCOMP 2022.
Overview of the ImageCLEF 2022: multimedia retrieval in medical, social media and nature applications, in experimental IR meets multilinguality, multimodality, and interaction
Ionescu et al., 2022.
Proc. of International Conference of the CLEF Association, CLEF 2022, Bologna, Italy.
ImageCLEFcoral task: coral reef image annotation and localisation
Chamberlain et al., 2022.
CEUR Workshop Proceedings. vol 3180, pages 1318-1328
The 2021 ImageCLEF Benchmark: Multimedia Retrieval in Medical, Nature, Internet and Social Media Applications
Ionescu et al., 2021.
Proc. of International Conference of the Cross-Language Evaluation Forum for European Languages 2021, Bucharest, Romania.
Overview of the ImageCLEF 2021: Multimedia retrieval in medical, nature, internet and social media applications
Ionescu et al., 2021.
Proc. of ECIR 2021.
Overview of ImageCLEFcoral 2021: Coral Reef Image Annotation of a 3D Environment
Chamberlain et al., 2021.
CLEF 2021 Working Notes, Proc. of CLEF 2021.
Pixelwise annotation of coral reef substrates
Wright et al., 2021.
CLEF 2021 Working Notes, Proc. of CLEF 2021, Bucharest, Romania.
Overview of MediaEval 2020 Predicting Media Memorability Task: What Makes a Video Memorable?
Herrara et al., 2021.
arXiv preprint arXiv:2012.15650
Semeval-2021 task 12: Learning with disagreements
Uma et al., 2021.
Proc. of SemEval 2021.
WordClicker: Tuning our approach for language resourcing
Madge etc al., 2021
Proc. of AISB Convention 2021: Communication and Conversations
Signal Briefings: Monitoring News Beyond the Brand
Brill et al., 2021.
Proc. of ECIR 2021.
Overview of ImageCLEFcoral 2020 Task
Chamberlain et al., 2020.
CLEF 2020 Working Notes, Proc. of CLEF 2020, Thessaloniki, Greece.
ImageCLEF 2020: Multimedia Retrieval in Lifelogging, Medical, Nature, and Internet Applications
Ionescu et al., 2020.
Proc. of ECIR 2020.
Speaking Outside the Box: Exploring the Benefits of Unconstrained Input in Crowdsourcing and Citizen Science Platforms
Chamberlain, Kruschwitz & Poesio, 2020
Proc. of LREC 2020
Cipher: A Prototype Game-with-a-Purpose for Detecting Errors in Text
Xu & Chamberlain, 2020
Proc. of LREC 2020
Aggregation Driven Progression System for GWAPs
Kicikoglu, Bartle, Chamberlain, Paun & Poesio, 2020
Proc. of LREC 2020
Towards Search Strategies for Better Privacy and Information
Zimmerman, Thorpe, Chamberlain & Kruschwitz, 2020
Proc. of CHIIR 2020
Towards a framework for harm prevention in web search
Zimmerman, Herzog, Elsweiler, Jon Chamberlain, 2020
Proc. of BIRDS 2020
Incremental Game Mechanics applied to Text Annotation
Madge, Bartle, Chamberlain, Kruschwitz & Poesio, 2019
Proc. of CHI Play 2019, Barcelona, Spain
Making Text Annotation Fun with a Clicker Game
Madge, Bartle, Yu, Chamberlain, Kruschwitz & Poesio, 2019
Proc. of FDG 2019, San Luis Obsico, California, US
The Design Of A Clicker Game for Text Labelling
Madge, Bartle, Yu, Chamberlain, Kruschwitz & Poesio, 2019
Proc. of IEEE CoG 2019, London, UK.
Crowdsourcing and Aggregating Nested Markable Annotations
Madge, Yu, Chamberlain, Kruschwitz, Paun & Poesio, 2019
Proc. of ACL 2019, Florence, Italy.
VISTX: Experimenting with Interactive Stance and Sentiment Visualisation
Grayson & Chamberlain, 2019
Proc. of CEEC 2019, Colchester, UK.
An Open-Access Platform for Transparent and Reproducible Structured Searching
Russell-Rose & Chamberlain, 2019
Proc. of SIGIR 2019, Paris, France.
Rethinking 'Advanced Search': A New Approach to Complex Query Formulation
Russell-Rose, Chamberlain & Kruschwitz, 2019
Proc. of ECIR 2019, Cologne, Germany.
A Crowdsourced Corpus of Multiple Judgments and Disagreement on Anaphoric Interpretation
Poesio, Chamberlain, Paun, Yu, Uma & Kruschwitz, 2019.
Proc. of NAACL 2019, Minneapolis, USA. Phrase Detectives Corpus 2.1.4 and preprocessing pipeline GitHub
Phrase Detectives Corpus 2.1.4 (LDC catalogue)
Overview of ImageCLEFcoral 2019 Task
Chamberlain et al., 2019.
CLEF 2019 Working Notes, Proc. of CLEF 2019, Lugano, Switzerland.
ImageCLEF 2019: Multimedia Retrieval in Lifelogging, Medical, Nature, and Security Applications
Ionescu et al., 2019.
Proc. of ECIR 2019, Cologne, Germany.
Exploring Language Style in Chatbots to Increase Perceived Product Value and User Engagement
Elsholz, Chamberlain & Kruschwitz, 2019.
Proc. of CHIIR 2019, Glasgow, UK.
A Visual Approach to Query Formulation for Systematic Search
Russell-Rose, Chamberlain & Shokraneh, 2019.
Proc. of CHIIR 2019, Glasgow, UK.
Wormingo: A 'True Gamification' Approach to Anaphoric Annotation
Kicikoglu, Bartle, Chamberlain & Poesio, 2018
Proc. of FDG 2019, San Luis Obsico, California, US
A Probabilistic Annotation Model for Crowdsourcing Coreference
Paun, Chamberlain, Kruschwitz, Yu & Poesio, 2018.
Proc. of EMNLP 2018, Brussels, Belgium.
Scalable Visualisation of Sentiment and Stance.
Chamberlain, Kruschwitz & Hoeber, 2018.
Proc. of LREC 2018, Myazaki, Japan.
Experiment-Driven Development of a GWAP for Marking Segments in Text
Madge, Chamberlain, Kruschwitz & Poesio, 2017
Proc. of CHI Play 2017.
Search strategies for systematic reviews: The information-seeking practices of healthcare information professionals.
Russell-Rose & Chamberlain, 2017.
Proc. of CORIA 2017, Marseille.
Metrics of games-with-a-purpose for NLP applications.
Chamberlain, Bartle, Kruschwitz, Madge & Poesio, 2017.
Games4NLP Workshop, co-located at EACL17, Valencia.
Testing game mechanics in games with a purpose for NLP applications.
Madge, Kruschwitz, Chamberlain, Bartle & Poesio, 2017.
Games4NLP Workshop, co-located at EACL17, Valencia.
Phrase Detectives Corpus 1.0 Crowdsourced Anaphoric Coreference.
Chamberlain, Poesio & Kruschwitz, 2016.
Proc. LREC'16, Slovenia. Phrase_Detectives_Corpus_1.0.zip
Real-World Expertise Retrieval: The Information Seeking Behaviour of Recruitment Professionals.
Russell-Rose & Chamberlain, 2016.
Proc. ECIR'16, 669-674.
Novel Incentives for Phrase Detectives.
Poesio, Chamberlain, Kruschwitz & Madge, 2016.
Workshop on Games-with-a-Purpose, LDC, Pittsburgh.
Groupsourcing: Distributed Problem Solving Using Social Networks.
Chamberlain, 2014.
Proc. HCOMP'14, Pittsburgh.
Groupsourcing: Problem Solving, Social Learning and Knowledge Discovery on Social Networks.
Chamberlain, 2014.
Proc. HCOMP'14, Pittsburgh.
User Performance Indicators In Task-Based Data Collection Systems.
Chamberlain & O'Reilly, 2014.
Proc. MindTheGap'14, Berlin.
The Annotation-Validation (AV) Model: Rewarding Contribution Using Retrospective Agreement
Chamberlain, 2014.
Proc. GamifIR'14, Amsterdam.
Motivations for Participation in Socially Networked Collective Intelligence Systems.
Chamberlain, Kruschwitz & Poesio, 2012.
Proc. CI2012, Boston.
The Phrase Detective Multilingual Corpus, Release 0.1.
Poesio, Chamberlain, Kruschwitz, Robaldo & Ducceschi, 2012.
Proc. LREC2012 Istanbul.
A New Life for a Dead Parrot: Incentive Structures in the Phrase Detectives Game.
Chamberlain, Poesio & Kruschwitz, 2009.
Proc. Webcentives09, Madrid.
(Linguistic) Science Through Web Collaboration in the ANAWIKI Project.
Kruschwitz, Chamberlain & Poesio, 2009.
Proc. WebSci09, Athens.
Constructing an Anaphorically Annotated Corpus with Non-Experts: Assessing the Quality of Collaborative Annotations.
Chamberlain, Kruschwitz & Poesio, 2009.
Proc. The People's Web Meets NLP, Singapore.
A demonstration of human computation using the Phrase Detectives annotation game.
Chamberlain, Poesio & Kruschwitz, 2009.
Proc of the ACM SIGKDD Workshop on Human Computation, 23-24.
Phrase Detectives: A Web-based collaborative annotation game.
Chamberlain, Poesio & Kruschwitz, 2008.
Proc. iSemantics, Graz.
Addressing the Resource Bottleneck to Create Large-Scale Annotated Texts.
Chamberlain, Poesio & Kruschwitz, 2008.
Proc. STEP2008, Venice.
ANAWIKI: Creating Anaphorically Annotated Resources Through Web Cooperation.
Poesio, Kruschwitz & Chamberlain, 2008.
Proc. LREC08, Marrakech.
Book Chapters
Using Social Media for Biomonitoring: How Facebook, Twitter, Flickr and Other Social Networking Platforms Can Provide Large-Scale Biodiversity Data
Chamberlain, 2018.
Advances in Ecological Research: AECR Volume 59 Preprint
Crowdsourcing.
Poesio, Chamberlain & Kruschwitz, 2015.
In N. Ide and J. Pustejovsky (eds.), Handbook of Annotation (Springer).
Case Study: Phrase Detectives.
Poesio, Chamberlain & Kruschwitz, 2015.
In N. Ide and J. Pustejovsky (eds.), Handbook of Annotation (Springer).
Methods for Engaging and Evaluating Users of Human Computation Systems.
Chamberlain, Kruschwitz & Poesio, 2013.
Handbook of Human Computation (Springer)
Using Games to Create Language Resources: Successes and Limitations of the Approach.
Chamberlain, Fort, Kruschwitz, Lafourcade & Poesio, 2013.
The People's Web Meets NLP, 3-44 (Springer).
Italian Anaphoric Annotation with the Phrase Detectives Game-With-A-Purpose.
Robaldo, Poesio, Ducceschi, Chamberlain & Kruschwitz, 2011.
AI*IA 2011: Artificial Intelligence Around Man and Beyond, pp407-412.
Markup Infrastructure for the Anaphoric Bank. Modeling, Learning and Processing of Text Technological Data Structures.
Poesio, Diewald, Stuhrenberg, Chamberlain, Goecke, Jettka & Kruschwitz, 2009.
Studies in Computational Intelligence (Springer).
Other Publications
Hoga Marine Site 2024 Season Report
Chamberlain, 2024.
Operation Wallacea Research Library
Human Impacts on Cromer Shoal Chalk Beds MCZ: Chalk complexity and population dynamics of
commercial crustaceans.
Tibbitt, Love, Wright & Chamberlain, 2020.
Natural England Research Report number 04412.
Coronavirus has revealed the power of social networks in a crisis
Chamberlain, 2020.
The Conversation
Harnessing Collective Intelligence on Social Networks
Chamberlain, 2015.
PhD thesis, University of Essex.